A model of Morbius. The base mesh made in Blender then sculpted, textured and rendered in ZBrush. I wanted to use the particle system in blender to create the body hair but struggled to get really what I wanted so I just sculpted some in zbrush. Just now need to think about posing it.
Blend file link: www.blenderwho.com/blends/morbius.blend
Friday, 29 April 2011
An Ice Warrior from the Patrick Troughton Doctor Who story ‘The Seeds of Death’ (1969). The original base mesh was made in blender with the added sculpting and texturing done in ZBrush. The blend file Download (5.5MB) contains the texture map and normal map.